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Age of Civilizations is a switch-based approach sport in which your item is to dominate the entire world. • Maps: - Earth | [342 Provinces] - Kepler-22b | [404 Provinces] • Orders are submitted just before each and every spherical. The number of orders you can submit in the course of every round is constrained by your Motion Points for that spherical. • Right after orders are submitted, civilizations execute steps in switch buy, which is randomized at the start off of every round. • Map - The cash is the most crucial province in a civilization. If you shed your capital for 3 turns, your civilization will no for a longer time exist. If you seize another civilization’s money, you receive all of its provinces. Capitals have a defensive reward: +fifteen% and an offensive reward: +fifteen%. Capitals have all properties currently created. - Transparent provinces are neutral. Provinces with shade belong to other civilizations. - You can scale the map. To go back again to the common scale, double faucet the map. If scale is other than common on minimap you can see '!' in top appropriate. - Use the Economic system and Population buttons to see each province’s Financial system and Populace values. Use the diplomacy button to look at each and every province’s proprietor and have interaction in diplomacy (see Orders- Diplomacy Look at). • Treasury - Income is added to your treasury via earnings tax, which is dependent off your civilization’s overall inhabitants and economy. Cash is subracted from your treasury for military repairs, which is based off your volume of army models (models at sea have a increased upkeep than models on land). • Orders - Typical See - Move: transfer units from 1 province to yet another. You can shift between provinces you manage or attack yet another civilization’s province. - Recruit: recruit units from the selected province. This charges money and is limited by the population of the province. Recruiting from a province reduces its population. - Build: build a building in the picked province (see Creating Sorts). This charges income. - Disband: get rid of models from the picked province. This decreases army repairs. - Vassal: produces a vassal point out with another civilization. - Annex: brings a vassal point out back again under your complete handle. • Orders - Diplomacy View - War: declare war on a civilization. - Peace: post a peace offer to a civilization. If accepted, your civilizations will no lengthier be at war. - Pact: post a pact supply to a civilization. If approved, the civilizations are not able to attack every single other for five rounds. This can be canceled by means of a War get one spherical in progress. - Alliance: post an alliance supply to a civilization. If recognized, that civilization will assist you in your military attempts. Use the War order to enable allies know who your targets are. - Kick: conclude an alliance with a civilization. - Help: give income to a civilization. <a href=";>Age of Civilizations APK Free Download</a> Get Age of Civilizations Android APK Game for Free <iframe width="854" height="480" src="; frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>