25% off the production cost of all full-priced publications through February 14, 2012.

Real Studio Developer:

RBD 8.4 ("Particle Collisions")

Published by:
Marc Zeedar
Published:
6 May 2010
Size:
8.5" x 11"
56 pages
Saddle-stitched
Category:
Technology
Tags:
cross-platform development, programming, REALbasic, software development

* Your Hourly Rate * by Christian Schmitz How much should you charge for your development skills? Christian explains how to calculate your hourly rate.

* Third-Party Tools: MBS Updater Kit * by Christian Schmitz Christian demonstrates his MBS Updater Kit plugin which adds cross-platform self-updating capability to your REALbasic applications.

* Dropwords, Part 2 * by Marc Zeedar Marc finishes his tutorial of building a fun word game, step-by-step. In this lesson, we cover animation, undo, a custom drawing subclass, and polishing.

* Making Hash * by JC Cruz If you don't know hash from hashish, then this article will explain how to create and use hash functions and how to deal with collisions.

* Fun with Particles * by Jens Bendig Jens reveals an interesting technique for efficiently calculating the collisions of particles. This is useful for scientific modeling, as well as games.

Other issues and the PDF edition can be purchased on the RBD website.

Print: $14.19

Free Digital with Print Purchase!

Digital: Free
  • $14.19 $16.99 print. (25% off production costs of full-priced publications!)
  • Digital includes iPad and PDF versions.
  • More info on Purchasing.

Also in Real Studio Developer

1 - 3 of 20 other publications View All

Real Studio Developer: RBD 8.4 ("Particle Collisions")